Day 30 – the adventurers grave

As the statue slowly moves aside, the passage to the next room is revealed. But what awaits us is far from a friendly welcome. It seems, the Test was only a ruse to exhaust us! There are no treasures or mystical secrets … The air is thick with the scent of rot and decay, and the sounds of shuffling feet and low growls fill the space. The room before us is a twisted version of a crypt, filled with the undead bodies of adventurers who had fallen before us to that trap.

Ghuls and zombies roam the cramped space, their empty eyes fixed upon us as they move forward with a relentless hunger. Their once fleshy bodies are now a sorry sight, flesh rotting away and bones poking out at awkward angles. And they are coming for us, their ragged moans echoing off the stone walls as they close in, driven by a crazed hunger for our flesh and the life they had lost.

In the midst of all this, an evil magical trap crackles ominously in the center of the room. I don’t know how much time we have until it goes off, but I do know one thing for certain – we need to get out of here, and fast.

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